Individual Figure Rulings: H-R
H
HANWI'S DARKNESS
Glinerva the Kyrie Warrior
Optional
Affects DOs: No
Darkness only prevents figures from being targeted by attacks- not from being affected by attacks.
You can activate Darkness if you reveal the numbered OM on a dead army card.
If your next order marker after Darkness was activated is on a dead card, Darkness still lapses.
Darkness is constantly checked (just like Nakita's Smoke Powder). If Glinerva dies, Darkness ends. If a figure moves into or out of Darkness, it will be, or will cease to be, affected.
HEALING TOUCH
Kelda the Kyrie Warrior
Optional
Affects DOs: No
Kelda cannot heal herself.
You may use Healing Touch on a figure controlled by another player.
HEALING WORD
Ana Karithon
Mandatory Trigger; Optional Effect
HEART FINDER SPEAR 12
Queen Qhyrion
Mandatory Trigger; Optional Effect
Heart Finder Spear is applied after all other modifiers.
HELM OF MITONSOUL AURA
Runa
Optional
HEROIC DEFENSE AURA
Hatamato Taro
Mandatory
HIDE IN DARKNESS
Darrak Ambershard; Deepwyrm Drow; Drow Chainfighter
Mandatory
A Deepwyrm Drow that is adjacent to Torin and successfully rolls for Hide in Darkness may not roll defense anyways for Evil Eye Protection as the attack ends before defense dice are rolled.
HIGHLAND FURY
MacDirk Warriors
Mandatory Trigger; Optional Effect
If your chosen Highland Fury champion is Mind Shackled, it remains your chosen champion and its wounds will still count for Highland Fury. However, you may not bond with that Mind Shackled champion, nor may your MacDirks attack it.
HIVE MIND
Marro Hive
Mandatory Trigger; Optional Effect
All figures taking the turn with Hive Mind must be within 12 clear sight spaces of the Marro Hive. This even applies to Marro Drones activating via the Hive Swarm power.
HIVE SUPREMACY
Su-Bak-Na
Mandatory
Hive Supremacy only affects powers listed on Marro army cards. It does not affect rolls for Molten Lava, Extreme Fall, or the Glyph of Mitonsoul.
HIVE SWARM
Marro Drones
Mandatory
All figures taking the turn with Hive Mind must be within 12 clear sight spaces of the Marro Hive. This even applies to Marro Drones activating via the Hive Swarm power.
HIVELORD LIFE BONDING
Marrden Nagrubs
Mandatory Trigger; Optional Effect
You may not destroy a Nagrub to heal the Hivelord if the order marker is on the Hivelord’s army card.
You may destroy a Nagrub even if the Hivelord has no wounds.
HOMING DEVICE
Blastatrons
Mandatory
Affects DOs: Yes
HORDE MOVEMENT
Zombies of Morindan
HUMAN CHAMPION BONDING
Knights of Weston; MacDirk Warriors
Mandatory Trigger; Optional Effect
HUMAN GLADIATOR HERO BONDING
Capuan Gladiators
Mandatory Trigger; Optional Effect
HYDRA HEADS
Fen Hydra
Counter Strike is applied immediately. A Fen Hydra that is Counter Struck will lose one or more of its remaining attacks (if any).
HYPER SPEED 5
Silver Surfer
Optional
​
I
ICE COLD
Greater Ice Elemental
Mandatory
A Greater Ice Elemental immediately turns its space, and all adjacent spaces, into ice. Thus, it can “walk through water,” and it will receive falling damage if it falls onto a water tile.
ICE SHARD BREATH SPECIAL ATTACK
Nilfheim
While Nilfheim is engaged, he may only attack figures with which he is engaged. If during the course of Ice Sharding he is no longer engaged and still has any attacks left, he may Ice Shard a figure with which he is not engaged.
ICE SPIKES 15
Greater Ice Elemental
Mandatory
Engagement Strike will trigger if a figure is summoned, thrown, or otherwise placed adjacent to a figure with Engagement Strike.
A figure summoned by Elven Summoning Spell will be subject to abilities like Engagement Strike.
A figure that successfully Pounces will be subject to abilities like Engagement Strike.
A figure moved by Tactical Switch will be subject to abilities like Engagement Strike.
A figure moved by Chain Grab will be subject to abilities like Engagement Strike.
A figure moved by Talon Grab will be subject to abilities like Engagement Strike.
A Wyvern that Talon Grabs a figure with an ability like Engagement Strike will not be subject to that ability (as it is not moving adjacent to that figure).
ICE TROLL CHARGE
Ice Troll Berserker
Mandatory Trigger; Optional Effect
The Ice Troll does not get to ignore the heavy snow/slippery ice penalty.
Berserker Charge is not once per order marker. After successfully rolling for and moving with Berserker Charge, you may roll again.
IMPROVED CYBERCLAW
Major X17
Mandatory
Cyberclaw overrides abilities like Ghost Walk and Disengage.
Throw may not be used on a figure affected by Cyberclaw.
Tactical Switch may not be used against an adjacent figure with Cyberclaw (remember, placing is the same thing as moving for the purposes of special powers).
If a figure with a damage prevention ability that is conditioned upon ending their movement unengaged (Disappearing Ninja, Vanish) is engaged with a figure that has Cyberclaw, then that figure will not be able to use that damage prevention ability.
INDOMITABLE
Frost Giant of Morh
Mandatory
Frost Giant is not considered engaged to the destructible object. As such, if the Frost Giant is not engaged with an opponent’s figure, it will continue to only receive the +2 move from Indomitable.
INITIATIVE ADVANTAGE
Capuan Gladiators
Mandatory Trigger; Optional Effect
INSUBSTANTIAL 3
Phantom Knights
Mandatory
INTIMIDATE
Bok-Bur-Na
Mandatory
IRON TOUGH
Iron Golem
Mandatory
IRONCLAD PUPPETEER
Iron Lich Viscerot
Mandatory Trigger; Optional Effect
ISKRA'S SUMMONING
Iskra Esenwein
Mandatory Trigger; Optional Effect
​
J
JANDAR CHAMPION BONDING
Frostclaw Paladins
Mandatory Trigger; Optional Effect
JANDAR'S DISPATCH
Sir Gilbert
Mandatory Trigger; Optional Effect
You may move figures from different squads with Jandar’s Dispatch.
Jandar squad figures moved by Sir Gilbert’s Jandar’s Dispatch may use abilities like Flying.
A Dzu-Teh may not use Glacier Traverse when moved by Jandar’s Dispatch because that is an “instead of moving normally” ability, not a “when moving” ability.
JAVELIN
Master of the Hunt
Optional
JUNGLE TRACKING
Quasatch Hunters
​
K
KATO KATSURO'S COMMAND
Kato Katsuro
Optional
KIERU 14
Shiori (AoA)
Mandatory
You must place Shiori on a different space (as her own space is not empty), and you may not place her on a glyph.
If a figure with a damage prevention ability that is conditioned upon placing that figure on a different space (Kieru 14) is engaged with a figure that has Cyberclaw, then that figure will not be able to use that damage prevention ability.
KNIGHT AND SENTINEL ENHANCEMENT
Concan the Kyrie Warrior
Mandatory
KNIGHT'S COURAGE
Sir Dupuis
Mandatory
KNOCKBACK 14
Shurrak
Optional
“Shurrak only has to be able to see the figure (within 3 clear sight spaces) to place it there. Other figures or obstacles do not prevent placement, but remember that the chosen space cannot be a higher level than the defending figure's original space.”
KYRIE LEADERSHIP
Atlaga the Kyrie Warrior
​
L
LANDSLIDE
Granite Guardians
Mandatory
Affects DOs: Yes
LAVA RESISTANT
Brunak; Fire Elemental; Iron Golem; Moltenclaw; Obsidian Guards; Shurrak
LAVA THROW
Obsidian Guards
Attack Aura 1 can only enhance an Obsidian Guard if it attacks an adjacent figure (but not if it attacks a non-adjacent figure).
LAY ON HANDS
Rhogar Dragonspine
Optional
Affects DOs: No
LEAF OF THE HOME TREE AURA
Acolarh
Mandatory Trigger; Optional Effect
If a wound prevention power like Acolarh’s Leaf of the Home Tree Aura prevents a wound from an attacking figure’s Poison roll, it does not retroactively prevent the wounds inflicted by the attack roll (or previous Poison rolls that turn).
LETHAL STING
Rechets of Bogdan
Mandatory
A Rechet of Bogdan that successfully rolls all skulls destroys the defending figure immediately. Thus, powers like Disappearing Ninja and Vanish cannot be used to prevent destruction.
LIFE DRAIN
Cyprien Esenwein; Iskra Esenwein; Marcu Esenwein; Misaerx the Kyrie Warrior; Sonya Esenwein
Mandatory Trigger; Optional Effect
Affects DOs: No
LIFE DRAIN SPIRIT
Misaerx the Kyrie Warrior
Mandatory Trigger; Optional Effect
LIZARD KING BONDING
Greenscale Warriors
Mandatory Trigger; Optional Effect
LOLTH'S JUDGEMENT AURA
Estivara
Mandatory
LOLTH'S WRATH SPECIAL ATTACK
Pelloth
Affects DOs: No
Lolth’s Wrath does not target.
Pelloth may not choose himself to destroy.
Pelloth may only affect a figure with which he is engaged until he is no longer engaged.
If Pelloth is engaged with Tandros Kreel and uses Lolth’s Wrath, he must assign those wounds to Tandros so long as Tandros is not destroyed.
LOYALTY TO THE LIZARD KING
Greenscale Warriors
Mandatory Trigger; Optional Effect
If the Lizard King is destroyed, you may not choose another.
If your chosen Lizard King is Mind Shackled, it remains their chosen Lizard King, and it still provides its bonus. However, they may not bond with their Mind Shackled Lizard King.
A Lizard King that has its left-box information altered by the Werewolf Lord’s Lycanthropy remains their Lizard King.
LUMBERING BULLY
Ogre Pulverizer
Mandatory
Affects DOs: Yes
Lumbering Bully and Arcane Riposte/Counter Strike do not stack. The Ogre Pulverizer will only suffer the excess shields as wounds once.
If Ogre Pulverizer attacks a Warrior of Ashra, every shield after the first inflicts 1 unblockable wound to the Ogre Pulverizer (as each additional shield is excess).
LURK IN THE SHADOWS
Pelloth
LURKING AMBUSH
Othkurik the Black Dragon
Mandatory
LYCANTHROPY
Werewolf Lord
Mandatory Trigger; Optional Effect
Lycanthropy triggers off LEAs.
Lycanthropy markers are never removed or negated (including by Morsbane).
Lycanthropy trumps Parmenio’s Disciplined Influence.
A Lizard King that has its left-box information altered by the Werewolf Lord’s Lycanthropy remains their Lizard King.
Ana Karithon may not use Turn Undead against a figure that has had its species changed to Hybrid by Werewolf Lord’s Lycanthropy.
​
M
MACHINE PISTOL SPECIAL ATTACK
Major Q10
MAGE HAND
Heirloom
Optional
Moving a treasure glyph with Mage Hand does not remove the trap (if any).
MAJESTIC FIRES SPECIAL ATTACK
Zelrig
Majestic Fires targets the first figure and affects each adjacent figure.
The -2 defense dice is applied after other modifiers like height, shadow, and Defensive Aura.
If a Warforged Soldier’s defense dice is reduced to 0, Warforged Resolve will still add 1 automatic shield.
MARK OF THE WARLORD
Grok Riders
Mandatory
Affects DOs: Yes
This power does not stack if you have multiple Marro Warlords adjacent to the attacked figure.
MARRO PLAGUE
Marrden Hounds
Mandatory
Roll once for each figure that is adjacent to at least one Marrden Hound. Do not roll multiple times for a figure that is adjacent to two or more Marrden Hounds.
MARRO REBIRTH
Marro Hive
Mandatory Trigger; Optional Effect
MARRO WARLORD BONDING
Grok Riders
Mandatory Trigger; Optional Effect
MASTER MANIPULATOR
Red Skull
Optional
MASTER OF DISGUISE 13
Fia Bonny
Mandatory
If Master of Disguise activates, it lasts until the end of that squad’s turn.
If Master of Disguise successfully triggers, the attacking figure may choose a new legal target to attack instead.
MASTER OF THE ELEMENTS
Kurrok the Elementalist
Optional
When using Master of the Elements, take 1-3 separate and full turns with elementals (moving and attacking with 1 before moving on to the next).
If you draft Small/Medium Elementals along with a Werewolf Lord, and turn an opponent's Kurrok with Lycanthropy, you may use your turn with your opponent's Kurrok to Summon your own elementals.
MASTER'S ASSAULT
Master Win Chiu Woo
Mandatory Trigger; Optional Effect
Opponent’s figures with multiple attacks (e.g. Shaolin Monks or Major Q10) may not target any other figures with separate attacks while still engaged with Tandros.
MASTER'S INFLUENCE
Master Win Chiu Woo
Mandatory
MAUL
Deathstalkers
Mandatory
Affects DOs: No
MELEE DEFENSE
10th Regiment of Foot; Gladiatrons; Major X17
Mandatory
MIND BLAST SPECIAL ATTACK
Tul-Bak-Ra
MIND EXCHANGE 17
Doctor Doom
Mandatory Trigger; Optional Effect
You may use Mind Exchange on your own figure.
If you take temporary control of Brandis Skyhunter and successfully trigger Archer’s Glory, you get to take the extra turn before control returns back to the owner.
You may not use these powers against a unique figure if you have that unique figure in your army. This is true even if your unique figure was previously destroyed.
MIND LINK
Ulginesh
The first Elf Wizard is chosen and activated before the second Elf Wizard is chosen and activated. Only check the 6 space requirement for the second Elf Wizard after the first Elf Wizard has taken its turn.
MIND SHACKLE
Kee-Mo-Shi; Ne-Gok-Sa
Optional
You may not use these powers against a unique figure if you have that unique figure in your army. This is true even if your unique figure was previously destroyed.
If your chosen Lizard King is Mind Shackled, it remains your chosen Lizard King, and it still provides its bonus. However, you may not bond with that Mind Shackled Lizard King.
If your chosen Highland Fury champion is Mind Shackled, it remains your chosen champion and its wounds will still count for Highland Fury. However, you may not bond with that Mind Shackled champion, nor may your MacDirks attack it.
MINE!
Ogre Pulverizer
Mandatory
MOB ATTACK
Goblin Cutters
Affects DOs: No
Mob Attack will not reduce the defense of a destructible object because it is a non-wounding special power.
If a Warforged Soldier’s defense dice is reduced to 0, Warforged Resolve will still add 1 automatic shield.
MOON FRENZY
Werewolf Lord
Mandatory Trigger; Optional Effect
It does not matter which Werewolf Lord turned a hero into a Hybrid in the instance of multiple Werewolf Lords.
If your opponent’s Werewolf Lord turns a figure you control into a Hybrid, your own Werewolf Lord may use Moon Frenzy on it.
If you draft Small/Medium Elementals along with a Werewolf Lord, and turn an opponent's Kurrok with Lycanthropy, you may use your turn with your opponent's Kurrok to Summon your own elementals.
MORTAL STRIKE
Master of the Hunt
Mandatory
Affects DOs: No
If a wound prevention power like Acolarh’s Leaf of the Home Tree Aura prevents a wound from the Poison roll, it does not retroactively prevent the wounds inflicted by the attack roll (or previous Poison rolls that turn).
Crixus will not receive any additional wounds from abilities like Mortal Strike, Poison Weapons, or Poison Sting Special Attack if he rolls at least one shield on defense.
If Tul-Bak-Ra is attacked by a power like Poison Sting Special Attack and receives a wound (and is not destroyed) while the attack is continuing, he can Teleport Reinforcements as each wound (or group of wounds for the initial attack) are inflicted and he is not destroyed.
MUTINY
Cornelius Breech, the Derelict Prince
Optional
You may not Mutiny if you cannot choose a new Captain for The Captain’s Way because all associated squad figures are destroyed.
​
N
NEGATIVE ELEMENT
Fire Elemental
Mandatory
A Fire Elemental can never roll defense dice while on a water space.
NET TRIP 14
Retiarius
Mandatory Trigger; Optional Effect
Net Trip is applied after all other modifiers.
NINJUTSU BARRAGE SPECIAL ATTACK
Kumiko
NINJUTSU MASTERY SPECIAL ATTACK
Shiori (AoA)
Shiori must move to a new space before each attack (as her own space is not empty).
Shiori may attack the same figure more than once per turn with Ninjutsu Mastery.
​
O
ONE SHIELD DEFENSE
Crixus; Migol Ironwill
Mandatory
Crixus will not receive any additional wounds from abilities like Mortal Strike, Poison Weapons, or Poison Sting Special Attack if he rolls at least one shield on defense.
If Sujoah inflicts at least one wound with Poison Sting Special Attack and Crixus rolled at least one shield, Sujoah may roll the D20 once. No extra wounds can be inflicted and Sujoah cannot reroll, but if he rolls a 20, Crixus will be immediately destroyed.
ORC ARCHER ENHANCEMENT
Swog Rider
Mandatory
Orc Archer Enhancement will stack if an Arrow Grut is adjacent to more than 1 Swog Rider.
ORC BATTLE CRY AURA
Ornak
Mandatory
ORC BATTLE RUSH
Death Chasers of Thesk
Mandatory Trigger; Optional Effect
Battle Rush occurs before rolling for initiative.
A Death Chaser may not Battle Rush onto a glyph.
ORC CHAMPION BONDING
Blade Gruts; Heavy Gruts
Mandatory Trigger; Optional Effect
ORC DEFENSE AURA 1
Nerak the Glacian Swog Rider
Mandatory
ORC WARRIOR ENHANCEMENT
Grimnak; Tornak
Mandatory
OVEREXTEND ATTACK
Alastair MacDirk; Eldgrim the Viking Champion
Optional
You may not Overextend to inflict the final wound to the hero to take another turn, as that hero would be destroyed immediately and its turn would immediately end.
OVERWHELM SPECIAL ATTACK
Knight Irene
​
P
PARALYZING STARE 16
Me-Burq-Sa
Optional
Affects DOs: No
Being unable to roll defense dice negates special powers that require rolling defense dice.
If a Deathreaver could not roll defense dice because of a power like Paralyzing Stare, Scatter will not trigger.
If a Warforged Soldier is prevented from rolling defense dice by a power like Paralyzing Stare, then Warforged Resolve will not trigger.
PHANTOM WALK
Isamu; Kita the Springrunner; Kumiko; Moriko; Otonashi; Shiori (AoA); Shiori (SotM)
A figure with Ghost/Phantom Walk may not walk through a destructible object.
Phantom Walk is always active whenever moving that figure (including when moving that figure with another figure’s special ability).
Cyberclaw overrides abilities like Ghost Walk and Disengage.
A figure with Ghost Walk or Phantom Walk may not move through a figure affected by Swirling Vortex.
PISTOL FIRE SPECIAL ATTACK
Major Q10
POISON CLOUD
Mezzodemon Warmongers
Mandatory
POISON STING SPECIAL ATTACK
Sujoah
Affects DOs: No
Sujoah may not attack a destructible object with Poison Sting Special Attack because it has an auto-destroy effect.
If a wound prevention power like Acolarh’s Leaf of the Home Tree Aura prevents a wound from the Poison roll, it does not retroactively prevent the wounds inflicted by the attack roll (or previous Poison rolls that turn).
Crixus will not receive any additional wounds from abilities like Mortal Strike, Poison Weapons, or Poison Sting Special Attack if he rolls at least one shield on defense.
If Sujoah inflicts at least one wound with Poison Sting Special Attack and Crixus rolled at least one shield, Sujoah may roll the D20 once. No extra wounds can be inflicted and Sujoah cannot reroll, but if he rolls a 20, Crixus will be immediately destroyed.
If Tul-Bak-Ra is attacked by a power like Poison Sting Special Attack and receives a wound (and is not destroyed) while the attack is continuing, he can Teleport Reinforcements as each wound (or group of wounds for the initial attack) are inflicted and he is not destroyed.
POISON WEAPONS
Deepwyrm Drow
Mandatory
Affects DOs: No
If a wound prevention power like Acolarh’s Leaf of the Home Tree Aura prevents a wound from the Poison roll, it does not retroactively prevent the wounds inflicted by the attack roll (or previous Poison rolls that turn).
Crixus will not receive any additional wounds from abilities like Mortal Strike, Poison Weapons, or Poison Sting Special Attack if he rolls at least one shield on defense.
If Tul-Bak-Ra is attacked by a power like Poison Sting Special Attack and receives a wound (and is not destroyed) while the attack is continuing, he can Teleport Reinforcements as each wound (or group of wounds for the initial attack) are inflicted and he is not destroyed.
POISONOUS ACID BREATH
Braxas
POUNCE SPECIAL ATTACK
Wolves of Badru
Affects DOs: No
A figure that successfully Pounces will be subject to abilities like Engagement Strike.
A Wolf that fails its Pounce is destroyed by its own effect. Thus, powers on defending figures that trigger when that figure destroys a figure (like Cyprien Esenwein’s Life Drain) will not trigger if an attacking Wolf of Badru dies to its own Pounce.
PREDATOR BONDING
Fyorlag Spiders
Mandatory Trigger; Optional Effect
PROTECTION FROM EVIL AURA
Ana Karithon
Mandatory
PSIONIC BLAST SPECIAL ATTACK
Mind Flayer Mastermind
​
Q
QUEGLIX GUN SPECIAL ATTACK
Major Q9
QUICK RELEASE SPECIAL ATTACK
Kaemon Awa
The second attack must also be with Quick Release Special Attack.
R
RAGE SMASH 5
Incredible Hulk
Mandatory
RAIN OF FLAME SPECIAL ATTACK
Jorhdawn
Affects DOs: Yes
Rain of Flame targets the first figure and affects each adjacent figure.
RANGE ENHANCEMENT
Deathwalker 9000
RAPID FIRE SPECIAL ATTACK
Deathwalker 8000
REACH
Fen Hydra
Affects DOs: Yes
Attack Aura 1 can only enhance Fen Hydra if it attacks an adjacent figure (but not if it attacks a non-adjacent figure).
RED FLAG OF FURY ARUA
Ornak
Optional
REGENERATE
Feral Troll
Mandatory
REJECTED BY DEATH
Thanos
Mandatory
You may not roll for Rejected by Death if you reveal an order marker on a dead army card.
If Thanos is destroyed, any order markers remain on his card until the end of the round. If he is subsequently revived by Rejected by Death in the same round, he may take those turns.
RELENTLESS ASSAULT
Khosumet the Darklord
Mandatory
RIGHTEOUS SMITE
Templar Cavalry
Mandatory
ROAD STRENGTH
Dumutef Guard
Mandatory
A Dumutef Guard only needs to have one space on a road space to get the additional attack and defense die.
ROCK THROW
Granite Guardians
Affects DOs: Yes
Attack Aura 1 can only enhance a Granite Guardian if it attacks an adjacent figure (but not if it attacks a non-adjacent figure).
ROD OF NEGATION
Morsbane
Optional
Rolling a 20 does not use a Negation marker.
You may not roll to try to get a 20 if you do not have any Negation markers remaining.
If you successfully roll for Rod of Negation against a Unique Squad figure, the Negation marker negates the entire Unique Squad’s special abilities.
A flying figure that is negated is no longer treated as a flying figure for special powers. This includes Jotun’s Throw and Brandis Skyhunter’s Sky Watcher.
ROLLING MOVEMENT
Necrotech Wraithriders
RUN 3
Frostclaw Paladins
Each Frostclaw Paladin may (or may not) individually run. The attack modifier is only applied to those Frostclaws that used Run that turn.
​



